Apologies for the late-ish review. The episode was only released in Europe yesterday, and I didn’t have a chance to play through it until today. Unfortunately, despite some enjoyable moments, I didn’t enjoy “The Sword in the Darkness” nearly as much as the previous two episodes.
Telltale’s formula seems to be growing increasingly stale with this series – a pity and a surprise, since the simultaneously-releasing Tales From the Borderlands has the potential to be one of the studio’s greatest offerings.
I must admit, I am getting weary of Telltale’s constant shoving in our face of the fact that we’re playing a videogame. Many critical choice moments jerk the player right out of any immersion they may have had, as the choice is presented in such an on-the-nose manner. With the likes of The Witcher 3 coming out later this year, and considering what CD Projekt RED have claimed about their seamless plot-changing-choice integration, Telltale’s methods may well be highlighted for their archaic nature.
Contains full spoilers for the episode.